![]() Some of these roads can cover a great distance much quicker than if you detour through the suburbs: what may look like a short path with passive boosts could in fact be much longer than taking the +10 to attribute path. The pathways between these clusters, comprised entirely of nodes that give +10 to a certain Attributes, are like roads. These will form the bulk of your character's build. The clusters of related passive nodes that boost a specific area ( Swords, Hammers, Archery, Fire Damage, Evasion, and so on) are like suburbs. It can be thought of as a map, with suburbs and roads. While the passive tree (sometimes referred to in-game as the Skilldrasil or Skill Web) may seem complicated, it actually only has two parts. This is how the character's passive 'path' is formed. ![]() You can use that point to activate a node, but you must be connected to that node. ![]() When you level up, you gain one skill point. All classes are on the same tree, but start in different places. ![]() The Passive Skill 'Tree' is a large network of passive Buffs and raw Attributes increases for your character. Every character in Path of Exile has access to the passive skill tree. ![]()
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